Product Design– creativity project – a board game within a certain size
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Year Group
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Year 3/4
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Overview of Lesson Focus
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1hr Lesson
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Resources
Register
Example board
games/ideas Paper and pencils, rulers
Squared boards,
numbered dice and blank dice
Arrange of playing
pieces
glue, square plastic
bags, computers
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Week 1
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Introduce what they
will be doing, show examples and brainstorming ideas etc… Use thinking hats
Children to brainstorm
ideas and start designing game.
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10/15 min input
Children decide to
work on their own or pair
Give further guidance
and support to younger/LA children give on the spot next step
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Week 2
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Talk briefly about
instructions of a game, use white hat for information. Talk about any
problems they might be having. Children continue designing their game and
start to consider/write their instructions.
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10 min input
give further support
and guidance to individual/pairs of children
give on the spot next step
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National Curriculum
update
Spoken Language
Ask questions and justify
ideas, participate in discussions. Writing instructions, audience adjectives(for cards)
Problem solving,
measure patterns
Creative, drawing, exploring and evaluate ideas, prototypes and computer aided
design.
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Week 3
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Introduce Publisher as
a design tool, set a grid to size of game board, teach a couple of tools within Publisher to
group/club, children to decide whether to use publisher to design their final
board or use paper and colouring pencils etc..
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15/20 input
Children use/experiment
with publisher to design board game.
give further support
and guidance to individual/pairs of children Observe computer skills for
in-action planning
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Week 4
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Introduce Publisher’s
free hand tool to children that would like to be able to freely draw on
computer. Assess computer skills give guidance to children on their next
steps and problems they are having. Recommend using paper for design if
needed.
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Children start
straight away, continuing with their design and instructions. Give further
support and guidance to individual/pairs of children. Some children should
naturally start to plan their next
steps
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Thinking Hats/Questioning
Use all thinking hats
naturally apply
What, why, how etc..
Develop more specific
questions too.
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Week 5
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Talk about front cover
and back design, show examples use thinking hats. Children to write/type up
instructions neatly inside the front and back cover
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10/15 input
Children start to
design cover and start to finish board game and instructions. Ask children to
write their next steps
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Week 6
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Children to finish
board game, if time end with a plenary, talking about their game using thinking hats
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Children to start straight
away
Give further support
and guidance to individual/pairs of children
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Use observation Grid,
field journal, Draw and sketch; take photos of work for examples. Fine tune if needed, print off work and put
board games together and give to children.
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Digital Media – creativity project - 3 min silent movie with some
sound effects
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Year Group
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Year 5/6
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Overview of Lesson Focus
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1hr Lesson
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Resources
Register
Cameras, computers and
software for editing, etc… paper, post-it notes and pencils etc… Props and
sound effects.
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Week 1
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Introduce what they
will be doing, show examples/history,
3 min movies etc… use Thinking Hats to talk about examples – children
create a story board/script/plan using post-it notes /stick on paper allowing for
flexibility to move
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10/15 min input and
group discussion
Children pair/group
up.
Children develop ideas
and plan movie
give next step
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Week 2
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Talk about/show
different types of camera shots, how to create basic effects using
camera. Use Thinking Hats. Children shoot/film following
their story board/script/plan
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5/10 min input. Children
shoot movie independently (Observe to help with in-action/short term
planning) give next step
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National Curriculum
Spoken Language, ask questions and justify ideas
participate in
discussions
expressing feelings
Problem solving, breaking down a series(film) into simple
steps and fine film editing using precision maths.
Creative, exploring ideas, historical development, digital devices, evaluating
ideas etc…
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Week 3
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Use Thinking Hats
to critically
reflect with class on what they had filmed the week before. Briefly demonstrate basic cutting and
editing, depending on needs of group. Children start importing, cutting and
editing their film they had shot the week before.
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5/10 min Group
discussion
Children log on to
computer and start import film/video to edit and cut etc…
(Observe computer
skills to see where children are at, how they work as a group etc… to help
with in-action planning.
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Week 4
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Children continue
cutting and editing, reshoot elements if needed. Give more guided input to individual groups, raise questions where needed.
Children discuss their movie and ask questions
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Children start
straight away.
Give guided support to
individual groups. Guided/independent
learning
(children should start
to naturally plan their next steps)
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Thinking Hats/Questioning
Use all thinking hats
naturally apply
What, why, how etc..
Develop more specific
questions too.
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Week 5
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Introduce basic sound
effects; children learn to import sound effects add to their movie. Children
continue cutting and editing, reshoot elements where required
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5/10min input on import sounds
Then give guided
support to individual groups.
Guided/independent learning
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Week 6
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Finish Movie, adding
title page, ending and any further text.Use Thinking Hats to
talk about final movie. (Plenary)
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Children start
straight away, give individual guided support where needed end with final
group/individual discussion
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Use Observation Grid,
field journal, Draw and sketch take snippet of movies/still shots for
examples – When green screen software arrives run a one/two weeks extra
session for children to get to use – software will benefit the school and
other children in the long term.
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